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#1 |
![]() Join Date: Feb 2009
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Found this on the PC forum - http://forums.steampowered.com/forum...d.php?t=809863
A free update for the Xbox 360 version of Left 4 Dead is available now via Xbox Live. The update includes a host of fixes, tweaks and new features, including enhancements to Versus mode for improved competitive play. The full change list is: General Fixed Survivors being able to climb surfaces marked for versus infected only Fixed a class of SurvivorBot bugs dealing with rescuing downed players Players can no longer grab ladders while flying through the air after a Tank punch Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises Fixed mini-gun physics exploit Fixed propane tanks (and other physics objects) causing players to fall through elevators Fixed rare achievement bug issues Fixed several map exploits Versus Changes Added HUD elements to show status of other infected players Fixed instance where a Survivor changing to the infected team would be attacked by infected bots Normalized special infected melee damage Fixed exploit where infected players could run away and teleport back to gain health Players can only change teams once per map Players can't change teams while other players are still loading Tank spawns at the same % through the map for both teams in versus mode Made the Tank and Witch spawn directly on the escape route Increased chance of getting the Tank or Witch Fixed team swap issue Hunter Easier to pounce a Survivor who is meleeing Increased Minimum damage a Hunter pounce does Smoker Fixed Smoker tongue tolerance Smoker now has to be killed or the tongue destroyed for the tongue to break Survivors cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer Fixed cases where the ability timer was not using the correct time Fixed case where you could point at a Survivor but not register a tongue hit Fixed Smoker tongue not targeting and landing properly through PZ ghosts Smoker tongue does damage every second while dragging paralyzed Survivors Tank Bashable objects now appear with a red glow Tanks hitting a car with an alarm disables the alarm permanently Tank frustration timer is only reset by hitting Survivors with rocks or fists Reduced autoshotgun damage against Tanks Witch Witch spawns at the same % through the map for both teams Avoids spawning within a certain % of the tank Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors Last edited by PoopLooser: 02-24-2009 at 11:42 AM. |
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#2 |
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This is mostly inaccurate. The smoker tongue can still be detached instantly with melee, and does no drag damage, hunter damage doesn't seem to have changed, insta kill spots are still functioning. I could go on, but the basic gist is that the post on the pc forum is frankly just wrong. If that's the official announcement then seriously, it's somewhat a facepalm moment for valve, a real big one.
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#3 | |
![]() Join Date: Feb 2009
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Quote:
The Hunter's damage from a pounce is almost instant now, it doesn't take 2 to 4 seconds for it to start ticking anymore. I don't know about his melee swipes, but his movement in the air is more controlled now aswell. Is that all you've got to claim its incorrect? You said mostly, but only claim a few of these to be wrong. I'm about to play another game so I'll have to see again what's changed. |
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#4 |
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Pretty sure that is the full list of updates across all patches for the PC, which doesn't directly apply to the 360's recent patch. The 360 should eventually get them all, but not necessarily all at once. It seems that we have received a few off of that list so far.
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#5 |
![]() Join Date: Feb 2009
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Well, it was linked on the PC forums. If you'd click the linked source I provided in the OP, you see this posted there.
Last edited by PoopLooser: 02-24-2009 at 12:01 PM. |
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#6 |
![]() Join Date: Dec 2008
Reputation: 21
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OP list must have been sent to IGN: http://xbox360.ign.com/articles/956/956681p1.html
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#7 | |
![]() Join Date: Feb 2009
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Quote:
Looks like IGN.com posted it. Still inaccurate? |
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#8 |
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Well, fingers crossed that we might get a few more of them pretty soonish. Except the hunter slash damage nerf, that can take as long as it likes
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#9 |
![]() Join Date: Dec 2008
Reputation: 21
Posts: 756
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#10 |
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#11 |
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I'm going to try and go through and update my Upcoming Patch Information thread with everything that we got.
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#12 | |
![]() Join Date: Feb 2009
Reputation: 5
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Quote:
To mention one of your previous posts about taking as long as they want to nerf the Hunter slash damage. Sounds like a lot of these fixes irk the exploiters, griefers, and cheaters. So why are you taking such offense to posted patch notes? You're driven to post every reply saying the patch notes are false. Last edited by PoopLooser: 02-24-2009 at 12:39 PM. |
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#13 |
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We aren't getting one big patch we will be getting several patches. So far all I can see this patch has done is changed the visual display on versus. I know you can still insta kill as I did it on NM a few minutes ago and the blocking elevator can still be done. Not sure about the breaking door on NM3 as I've played against two teams now that have tried it and not been able to do it although I haven't tried it myself
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#14 | |
![]() Join Date: Feb 2009
Reputation: 5
Posts: 712
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Quote:
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#15 | |
![]() Join Date: Dec 2008
Reputation: 21
Posts: 756
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Quote:
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