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#1 | |
![]() Join Date: Sep 2004
Reputation: 192
Posts: 6,588
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Xbox 360 Controller Config
I found it a tad bit annoying to play Zeno Clash with a mouse and keyboard (Even though the game was built for it.) So I threw in x360controller.cfg (along with the undo one), and modified it a bit until it felt right in zeno clash and why not release it to the fan base so here it is!
Note: It will only work with an Xbox 360 Controller, and all you have to do is load the game and enable controller support in the options menu (under mouse tab) Quote:
Enjoy! |
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#2 |
![]() Join Date: Aug 2007
Reputation: 143
Posts: 948
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Care to comment on the differences between mouse+keyboard and controller play? Does it play smoother on either? Do you find yourself using more guns with either control system? Which do you prefere after playing both for a while?
Just wondering if I should borrow a pad of my mate to try it. Been thinking about getting a controller for a while. |
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#3 |
![]() Join Date: Sep 2004
Reputation: 192
Posts: 6,588
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I find it easier to play on than mouse and keyboard, although I just started playing so can't really compare it myself.
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#4 |
![]() Join Date: Mar 2009
Reputation: 2
Posts: 69
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I generally find FPS much easier with mouse+keyboard control, as it allows more precise aiming. I'm not sure if ZC comes with an aim help/auto aim function when using a controller, as this is used in a lot of controller FPS games, e.g. Shadowrun.
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#5 |
![]() Join Date: Sep 2004
Reputation: 192
Posts: 6,588
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I find aiming with guns have a bit of auto-aim assistance, but obviously you don't need auto aim to punch when there's a lock on button! :P
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#6 |
![]() Join Date: Mar 2009
Reputation: 2
Posts: 69
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Yeah i didn't think the melee system would be affected so much, might give this config a try then.
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#7 |
![]() Join Date: Sep 2004
Reputation: 192
Posts: 6,588
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Note, that although auto-aim is turned on it's rather minor, you might not wanna play this with low fps, else you'll be having issues aiming during a certain sequence of the game that involves squirrels :P
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#8 |
![]() Join Date: Feb 2009
Reputation: 0
Posts: 2
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I was told this would fix a problem where the thumb stick assigned to looking wouldn't work. It didn't XD
Any ideas? |
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#9 |
![]() Join Date: Sep 2004
Reputation: 192
Posts: 6,588
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#10 |
![]() Join Date: Jun 2007
Reputation: 0
Posts: 38
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Awesome! Cheers dude.
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#11 |
![]() Join Date: Aug 2007
Reputation: 143
Posts: 948
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#12 |
![]() Join Date: Sep 2004
Reputation: 192
Posts: 6,588
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Question to anyone that used this with a wireless controller, did it work properly?
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#13 |
![]() Join Date: Mar 2009
Reputation: 0
Posts: 77
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#14 |
![]() Join Date: Jun 2007
Reputation: 0
Posts: 38
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Yeah, come on Devs! Give us some proper controller support.
You're games awesome. It would be even more awesome is i could really feel that hammer slamming into elephant head! ![]() |
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#15 |
![]() Join Date: Aug 2007
Reputation: 143
Posts: 948
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I'm soo intrigued now, i might have to get hold of a PS3 controller from a friend and see it i can get it working! (none of my friends have an xbox so I can't try xbox controller...)
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