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#1 | |
![]() Join Date: Feb 2009
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Problem when compiling
When I try to compile, I get this:
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#2 | |
![]() Join Date: Feb 2009
Reputation: 247
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Quote:
Found it, but CTRL+SHIFT+W did't solve it Last edited by redBadger: 06-15-2009 at 05:19 PM. |
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#3 |
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#4 |
![]() Join Date: Feb 2009
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#5 |
![]() Join Date: Feb 2008
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You have to find the specific displacement(s) that's tied to an entity and move it to world. (CTRL + SHIFT + W). The easiest way to do this is to uncheck all of your automatic VisGroups, and only check the func_detail visgroup. Then look for any brushes that are displacements.
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#6 |
![]() Join Date: Feb 2009
Reputation: 247
Posts: 1,235
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Okay, thanks, I think I got it
![]() +rep |
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