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Old 06-16-2009, 01:59 PM   #1
enablerbr
 
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Is the Steam version more stable?

i'm wondering if the steam version has had any changes done to make it more stable. i have GOTY retail discs. when i played it on windows xp. i found myself saving every few steps due to constant CTD. like entering a new cell, fighting or finish fighting something.
seeing as i now run vista. i'm tempted to buy it again on steam.
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Old 06-16-2009, 02:04 PM   #2
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I highly doubt it.
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Old 06-16-2009, 02:26 PM   #3
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I highly doubt it.
Actually, you may be surprised. One of the #1 tweaks for the game was to implement the (technically illegal) "no-CD patch". Although the game used no form of copy protection, it constantly accessed the CD, if it was in the drive, and that caused all kinds of instability. In fact, almost all of the stuttering in the game and a great deal of the crashes.

Obviously, the Steam version isn't going to have that problem.
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Old 06-16-2009, 02:31 PM   #4
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Actually, you may be surprised but I had the same amount of crashes in the same areas of the game with or without the Cd in the drive.
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Old 06-16-2009, 02:50 PM   #5
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It is the same as the retail version as far as I am aware.
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Old 06-16-2009, 03:03 PM   #6
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Morrowind was an excellent example as to why DRM is stupid. An early version of Morrowind (eg. unpatched) had a harsh DRM that actually lowered everyone's FPS', caused crashes and so on. Bethesda, luckily, smartened up and released a patch that removed the DRM - everyone was happy.

Anyway, make sure you're patched to the max and the game should be stable. I have the retail (not GOTY - the original but with all expansions and patched up) and have no problems with constant CTD's.
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Old 06-16-2009, 03:03 PM   #7
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The game's engine is what causes instability... for the most part. This particular engine HEAVILY depends on the CPU more than your video card.
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Old 06-16-2009, 04:16 PM   #8
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Morrowind was an excellent example as to why DRM is stupid.
Isn't Steam a form of DRM though?

There's a lot of dumb stuff in DRM for sure, and signs point to it getting worse in the future, but it's not inherently bad.
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Old 06-16-2009, 04:20 PM   #9
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Isn't Steam a form of DRM though?

There's a lot of dumb stuff in DRM for sure, and signs point to it getting worse in the future, but it's not inherently bad.
signs actually point to DRM getting better in the future due to EA's whole SPORE crap and all the other DRM's they had, things look like they are on the up and up
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Old 06-16-2009, 05:10 PM   #10
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Originally Posted by dderidex View Post
Actually, you may be surprised. One of the #1 tweaks for the game was to implement the (technically illegal) "no-CD patch". Although the game used no form of copy protection, it constantly accessed the CD, if it was in the drive, and that caused all kinds of instability. In fact, almost all of the stuttering in the game and a great deal of the crashes.

Obviously, the Steam version isn't going to have that problem.
It was a disc check which meant you could make a mini image with any crapping disc copying software and load the disc image from your HDD. NO/CD patch my , those things aren't compatatable with the likes of MGE. To reduce crashes you'd use something like this: http://timeslip.chorrol.com/exeopt.html

Last edited by Kyorisu: 06-16-2009 at 05:13 PM.
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Old 06-17-2009, 02:04 AM   #11
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signs actually point to DRM getting better in the future due to EA's whole SPORE crap and all the other DRM's they had, things look like they are on the up and up
Well here's hoping then.
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Old 06-17-2009, 02:12 AM   #12
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Well here's hoping then.
well apparently ghost busters and chronicles of riddick do not have DRM on steam yet do retail (supposedly i have no confirmed this)
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Old 06-17-2009, 03:02 AM   #13
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Isn't Steam a form of DRM though?

There's a lot of dumb stuff in DRM for sure, and signs point to it getting worse in the future, but it's not inherently bad.
Steam should not interfere with the running of the game.
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Old 06-17-2009, 03:32 AM   #14
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I think the main factor contributing to the overall increase in (potential) stability of the Steam release can be attributed to the fact that the Steam version has cut off gamers from a large portion of the modding community.

Last edited by Grimspoon: 06-17-2009 at 04:22 AM.
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Old 06-17-2009, 03:39 AM   #15
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i'll give it a try. i've never played any user mods for morrowind.
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