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Old 06-17-2009, 02:03 AM   #1
PhantomHunta
 
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Oblivion (Mods?)

Does anyone know if mods from rpgbanana.com or the Oblivion editor works? i would like to know since im pretty keen on modding this game and making my own things with the Dev Kit.
Thanks in advance
 
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Old 06-17-2009, 02:05 AM   #2
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The retail version is the same as the Steam version, you can use mods.
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Old 06-17-2009, 02:10 AM   #3
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Awsome! so i will be able to use the Editor aswell?
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Old 06-17-2009, 02:12 AM   #4
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Apparently the Oblivion Script Extender, which a lot of mods need, does not work with the Steam version.
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Old 06-17-2009, 02:13 AM   #5
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Quote:
Originally Posted by PhantomHunta View Post
Awsome! so i will be able to use the Editor aswell?
The actual editor works fine, its the same setup with Fallout 3 - and Fallout 3 mods work perfectly on Steam.

Quote:
Originally Posted by jon_hill987 View Post
Apparently the Oblivion Script Extender, which a lot of mods need, does not work with the Steam version.
Any specific info? I cant see why it would not work.

EDIT: Ah yes, .exe issues.
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Old 06-17-2009, 02:15 AM   #6
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Thats fantastic !

Why would the steam version's Script Extender not work? Ive read on another post that the Mod Manager works, so if that works then so should most other mods, does anyone have first hand knowledge of this?
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Old 06-17-2009, 02:21 AM   #7
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Originally Posted by PhantomHunta View Post
Thats fantastic !

Why would the steam version's Script Extender not work? Ive read on another post that the Mod Manager works, so if that works then so should most other mods, does anyone have first hand knowledge of this?
Mods like OBSE, MGE, etc. access the main executable which is not the same as the retail .exe, as it is encrypted for Steam's DRM.

Unlike Fallout 3, which has it's launcher encrypted instead of it's main .exe, allowing the FOSE to work just fine. The mods that rely on Oblivion Script Extender and Morrowind Script Extender (as well as Graphics Extender) will not work because Steam, in all it's infinite wisdom decided to do the opposite of what worked with fallout 3, and lock the Steam user community out of access to the best part of the Elder Scroll games; their modding community.


I suggest we request that Bethesda (It's not under Steam's control) take corrective measures in order to allow us to unlock the game's full potential!!!

Last edited by Grimspoon: 06-17-2009 at 03:25 AM.
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Old 06-17-2009, 02:22 AM   #8
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I wonder if Beth are aware of the issues. Maybe there is not much that can be done though . . .
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Old 06-17-2009, 02:26 AM   #9
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In the case of this i suppose i will just have to get Oblivion off a friend. Oh well ^^ thanks for saving me 20 dollers, hehehe
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Old 06-17-2009, 02:31 AM   #10
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Wouldn't the script extender work if you don't run the game straight through Steam but instead use the script extender .exe?

Aww... pity. Not then.
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Old 06-17-2009, 02:40 AM   #11
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Quote:
Originally Posted by Grimspoon View Post

I suggest we petition Steam to take corrective measures in order to allow us to unlock the game's full potential!!!
Bethesda are the only ones who can do anything about it. Community modders can't as they would be breaking the encryption, and Valve can't because it isn't their software.

Petitioning Bethesda wouldn't hurt though.
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Old 06-17-2009, 02:43 AM   #12
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I don't know who controls what, either way we need someone to stand up for us to make things right, be it Bethesda or Steam.

I was under the impression Bethesda supported the modding community, and encouraged it's growth. So I find it baffling that they would create an insurmountable hurdle by allowing the encryption to reside in the game's main executable instead of the launcher, as they did with fallout 3.
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Old 06-17-2009, 02:51 AM   #13
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Originally Posted by jon_hill987 View Post
Bethesda are the only ones who can do anything about it. Community modders can't as they would be breaking the encryption, and Valve can't because it isn't their software.

Petitioning Bethesda wouldn't hurt though.
Contacting Bethesda would be a very good idea. It's not beyond them to make the Steam versions of Oblivion and Morrowind compatible, since apparently Fallout 3's script extender works with the Steam version without issue.
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Old 06-17-2009, 02:56 AM   #14
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thanks, I wanna buy the game, but if I can't use mod material, it's a very limitation. When they resolve, I will buy the game.
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Old 06-17-2009, 02:59 AM   #15
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thanks, I wanna buy the game, but if I can't use mod material, it's a very limitation. When they resolve, I will buy the game.
A very powerful statement.
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