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#1 |
![]() Join Date: Jun 2009
Reputation: 4
Posts: 55
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Is this the CD Talkie Verison or Original?
Was wondering if this is the CD Talkie rerelease, or the original version of Loom? I'm wondering because I already own the original, but if this is the CD talkie version, I'm definitely double dipping
![]() I didn't see any mention of voice acting in the description, but thought I'd ask anyway. Thanks! |
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#2 |
![]() Join Date: May 2009
Reputation: 1127
Posts: 3,873
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It's the CD-ROM version.
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#3 |
![]() Join Date: Dec 2007
Reputation: 0
Posts: 22
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In the fine print at the bottom, it mentions the game uses 250 megabytes of disk space. That's definitely the voice acting.
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#4 |
![]() Join Date: Jun 2009
Reputation: 4
Posts: 55
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#5 |
![]() Join Date: Sep 2007
Reputation: 54
Posts: 303
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Isn't the talkie incredibly watered down, though? Shortened dialogue, no alternative puzzle solutions, and no background music? I barely remember Loom from the 90s, but I hope I'm playing the "definitive version", here...
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#6 | |
![]() Join Date: Apr 2009
Reputation: 1630
Posts: 2,784
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Quote:
I think there's a way to patch the CD/Steam version to include the background music from the FM Towns version, but I'm not positive about that. |
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#7 |
![]() Join Date: Jun 2004
Reputation: 489
Posts: 17,360
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You can get the FM-TOWNS release here, if you own the game on Steam.
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#8 |
![]() Join Date: Apr 2009
Reputation: 1630
Posts: 2,784
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I wonder if its possible to add the recorded dialogue to the FM-TOWNS version? That would be the best.
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#9 |
![]() Join Date: Jun 2004
Reputation: 489
Posts: 17,360
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Probably, but it would need to be done manually. And you'd be back with the clipped story, which is the number one reason for not playing the talkie version!
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#10 |
![]() Join Date: Jan 2009
Reputation: 24
Posts: 166
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Is the FM-TOWNS version much longer than the CD version? I just finished the game, and I thought it was really good, or it would have been if it weren't so brief. Then again, I had the same thoughts about Grim Fandango.
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#11 | |
![]() Join Date: Sep 2007
Reputation: 4
Posts: 110
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Quote:
Having never played it before and then reading up on the past versions today, I realized FM-TOWNS seems to be the most "complete" and found myself wishing that was what I had bought! |
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#12 |
![]() Join Date: Oct 2008
Reputation: 8
Posts: 110
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#13 |
![]() Join Date: Jan 2009
Reputation: 24
Posts: 166
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I just finished the FM TOWNS version, and thought I'd offer my two cents.
The gameplay of the both versions is identical. The manual apparently is lying about the "multiple solutions" thing; you face the exact same puzzles, and must use the exact same drafts in the exact same way to complete the game. There is slightly more writing and dialogue in the FM TOWNS version, and there are more animated sequences. I'd say that the normal Steam version has about 15% less written text, and about another 10% has been abriged or edited. That said, the "unabridged story" is completely identical to the abridged story, with only a few details done differently. You're getting the same story either way, and personally I preferred the voiced version, for reasons listed below. Bobbin, curiously, has LESS to say in the FM TOWNS version, and seems a tad shallow as a character. For that matter, without voice acting to add tone and inflection to the characters' speeches, they ALL seem a little shallow. Say what you will about dialogue trees, they're excellent for adding depth to a person's personality through the medium of dialogue. Given that no version of LOOM has dialogue trees or a great deal of text in general, it turns out that the voice acting was REALLY important for giving the characters flavor. The FM TOWNS version also includes a lot more music, and by that I mean you will be listening to Tchaikovsky constantly. There are also more sound effects in general, but the quality of those sound effects is noticeably worse than those of the voiced game, particularly when it comes to the distaff's notes. There's couple faults in the ScummVM program for FM-TOWNS LOOM as well; although you can still save and load games, the other game functions don't seem to work. You can't speed up or slow down the text, sometimes you can't use the keyboard to play drafts for no apparent reason, and there's no way to turn the music off (a pity; even Tchaikovsky gets annoying after you've listened to it looping over and over for hours). There's also no way to change the difficulty; it appears to be stuck on Easy mode. You lot can try the other version (or both versions) if you like, but my recommendation is to stick to the voiced, polished version. |
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#14 | |
![]() Join Date: Jun 2004
Reputation: 489
Posts: 17,360
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Quote:
This, on the other hand, is very problematic. |
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#15 | |
![]() Join Date: Feb 2008
Reputation: 387
Posts: 4,278
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Quote:
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