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#1 |
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Guest
Posts: n/a
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Making explosions appear larger
Any way to make the actual effect (sprite) of the explosions bigger? Or am I relegated to just bunching up a buttload of the env_explosion entities?
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#2 |
![]() Join Date: Nov 2006
Reputation: 76
Posts: 780
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you have tried the magnitude parameter??
good luck
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