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#1 |
![]() Join Date: Jun 2009
Reputation: 2
Posts: 6
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Correct ports to forward
There has been a list of ports going around that was stated should be forwarded in order to host the game. The comprehensive list is:
3783 (Voice Chat Port) 27900 (Master Server UDP Heartbeat) 28900 (Master Server List Request) 29900 (GP Connection Manager) 29901 (GP Search Manager) 13139 (Custom UDP Pings) 6515 (Dplay UDP) 6500 (Query Port) 7777 (TCP/UDP) Thanks to MrSamurai for the tip I would also read this thread here http://forums.steampowered.com/forum...d.php?t=999265 Edit-Edited list of ports with more comprehensive list Last edited by ithecho84 : 11-05-2009 at 01:09 PM. |
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#2 |
![]() Join Date: Oct 2008
Reputation: 11
Posts: 807
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thanks for the info ithecho, while i don't have the game yet (waiting for europe release) i'm paying attention to this forum for tips on how to make friday's planned gaming as smooth as possible
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#3 |
![]() Join Date: Aug 2006
Reputation: 28
Posts: 1,613
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Opened all the ports and the online still lags like crazy so I cant even tell if it works or not
Hopefully it'll help someone though |
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#4 |
![]() Join Date: Dec 2008
Reputation: 0
Posts: 33
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Played for about 8 hours tonight on my host with absolutely no issues. Forwarded the correct ports, and off we went.
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#5 |
![]() Join Date: Apr 2009
Reputation: 3
Posts: 60
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Could not host or join my friend's game when I started. I then forwarded all those ports and was able to host with no problems.
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#6 |
![]() Join Date: Jun 2009
Reputation: 2
Posts: 6
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Bump, forward these 5 ports and people should be set.
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#7 |
![]() Join Date: Nov 2008
Reputation: 0
Posts: 54
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ok, I'm a noob for these things (really, it's nearly amazing)
I have Vista, so i tried to go in my internet options (not in browser). I arrived to a page with a lot of ports (or numbers ), and then I decided to "Create" the required ports.....will it blend? |
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#8 |
![]() Join Date: Sep 2009
Reputation: 1
Posts: 35
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really 5 ports to play one game? WHY?
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#9 |
![]() Join Date: Feb 2008
Reputation: 42
Posts: 538
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#10 |
![]() Join Date: May 2009
Reputation: 12
Posts: 154
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#11 |
![]() Join Date: Jun 2009
Reputation: 0
Posts: 15
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This would be a lot less painful if the programmers decided to use upnp to open the ports instead of letting users do it manually.
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#12 |
![]() Join Date: Jun 2009
Reputation: 0
Posts: 15
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if you're having issues hosting servers, this thread has a good solution:
1) Create private game 2) Invite friend, let him time out completely 3) Exit private lobby, remake, invite, play! http://forums.steampowered.com/forum...d.php?t=999265 |
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#13 |
![]() Join Date: Oct 2009
Reputation: 0
Posts: 16
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Do you forward both TCP and UDP?
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#14 | |
![]() Join Date: Nov 2008
Reputation: 0
Posts: 119
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Quote:
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#15 | |
![]() Join Date: Nov 2008
Reputation: 0
Posts: 119
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Quote:
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), and then I decided to "Create" the required ports.

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